How to play: the atom orbits the planet on its own — watch its path and tap (or press Space) to let go at just the right moment. It keeps whatever direction it was travelling, so release timing is everything. Every planet you capture raises your streak multiplier, and planets drift farther apart the longer your run lasts. The spin starts slow, then steps up a bit after every orbit: each planet you capture spins faster than the one before, and every full loop around a planet speeds that planet up a touch more — so don't wait too long. A golden ring sometimes floats in the space between two planets, right on the flight path between them — thread your flight through it on the way to the next planet for +25.